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3D Artist
Skills
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3D Modeling
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Digital Sculpting
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Tracking and Compositing
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Texturing
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Rendering
Software
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Maya
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3DS Max
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Zbrush
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Substance Painter
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Photoshop
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Illustrator
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Keyshot
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Vray
Experience
Savoy Studios, Portland OR — 3D Lead
January 2015 - November 2016
Design and visualize art glass installations. Efficiently manage time between several projects with different deadlines while working with clients to help design art glass installations for commercial and public settings. Model concepts in 3DS Max and render in Keyshot. Prepare cut files for parts in Illustrator.
Lombo Bardi Productions/Taylor Twin Productions
Neil Stryker and the Tyrant of Time - VFX
Modeled, textured, and composited 3D assests for use in the film. Modeled in Maya and textured in photoshop, compositing done in Nuke.
The Art Institute of Portland
Student Production Team “Sweet Dreams” - Modeling and Texturing
Modeled and textured various assets, including one of the main characters “Fox” in accordance with all concept drawings and revisions. Modeled in Maya and textured in Photoshop.
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